But I'm always interested in exciting new tools. At the moment I like the look of Cycles and Keyshot renderings the most. Each renderer has its own typical qualities. But it's not merely realism I like to see, it's eye-pleasing visual dynamics I'm looking for. To my personal experience, Keyshot is the most user-friendly renderer I've used so far, and Maxwell is the most photorealistic renderer I've used so far. On a side note: I've left out the NPR renderers I used in the course of time. In my many years as a 3D geek I've used these renderers, in chronological order:Ġ5: finalRender for 3ds Max (the first Global Illumination renderer I tried, back in 2000 or so).ġ0: Blender Render (formerly known as Blender Internal)ġ1: Blender Cycles (this is one of the two renderers I still use).ġ3: Pixar's Renderman (connected to Blender).ġ4: Keyshot (this is the other one of the two renderers I still use). Renderers! One of my favorite subjects! :)
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